str[] Titles; //missing full set of refs?

typedef ClassSpec (System.SByte Class, System.SByte Aspect) {
  System.SByte this.Class = Class; //casting as signed for inversion magic
  System.SByte this.Aspect = Aspect; //see above
  str[] Title { return (Titles[this.Class] + " of " + Titles[this.Aspect]); //2D array, def @ head
  } 
  Image Template { return (Images[this.Class, this.Aspect]); //still missing some
  } 
} 

typedef Chara (ClassSpec ClassSpec, bool Sway) {
  ClassSpec this.ClassSpec = ClassSpec; //parallel type, not parent type
  bool this.Sway = Sway; //derse or prospit only atm, probably a generational issue
}

CSpec HH = CSpec(Heir, Hope); //that much makes sense, right?

Chara SD = (H2, 0); //known knowns? need further comment from cg
Chara SU = (H2, 1); //known unknowns? see above

print (SU); //cant be that far off the mark, right?

-----------------------

sudo get apt pebbaroni

...

["Pizza Smell" acquired.]
["The power of \"Chicango Style Pipis\" flows through you."]
["It fills you with DETERMINATION."]

//ask gm later for specs

Groups: 14 -> 14 (+0)
Universes: 35 -> 35 (+0)
Characters: 692 -> 828 (+136)
Textbox sprites: 14820 -> 16834 (+2014)
Overworld sprites: 0 -> 0 (+0)
Error loading norskisarenotevil
* [character_data] alexa_the_she/her/norskisarenotevil (custom) 
* No results were returned.